Formats & Terminology

Anime Figure Scales Explained

Last reviewed

A figure’s scale is the ratio between the figure and the character’s canonical height, so 1/8 scale means one-eighth as tall as the character is said to be in the source work. For a typical adult character of around 170–175 cm that puts 1/8 at roughly 21–22 cm and 1/7 at roughly 24–25 cm — which is why two figures marked at the same scale can still differ in height if the characters do.

Scale is a ratio, not a size

This is the point that causes most of the confusion. Scale does not specify a height; it specifies a division. A 1/7 figure of a 190 cm character is noticeably larger than a 1/7 figure of a 150 cm one, and both are correctly labelled.

It also means the displayed height on a listing is the number you should actually plan your shelf around. Scale tells you roughly what tier of figure you are buying; the stated centimetre height tells you whether it fits.

Approximate heights for a 170–175 cm adult character

Indicative only — the height depends on the character’s canonical height and on pose.
ScaleApproximate height
1/1Life size. Effectively only prop replicas — helmets, weapons, masks.
1/4Around 42–45 cm. Large display centrepieces, usually resin.
1/6Around 28–30 cm. The standard for licensed film collectibles.
1/7Around 24–25 cm. The most common retail scale-figure size.
1/8Around 21–22 cm. The other common retail scale, slightly cheaper than 1/7.
1/10Around 17 cm.
1/12Around 14 cm. The common articulated action-figure scale.

Dynamic poses break the arithmetic

A figure mid-leap, crouching or seated is shorter than the scale suggests, and a figure on a tall effect base is taller. Manufacturers state the height as displayed, including the base, which is the honest measurement but does mean the height and the scale will not reconcile by simple division.

Effect bases also add depth, which is the dimension people forget. Allow roughly 15–20 per cent over the stated dimensions when planning a cabinet shelf — depth runs out before height does.

Why prize figures have no scale

Prize figures from Banpresto, Sega, Taito and FuRyu are not produced to a stated scale. They are made to a size and a price point suited to Japanese arcade crane-game distribution, typically somewhere between 10 and 20 cm, and the box simply gives a height.

That is not a mark against them — it is a different product category. If you want figures that stand consistently beside each other on a shelf, buy within one scale from retail manufacturers. If you want the character at a good price, the absence of a stated scale is irrelevant.

Anime Figure Scales Explained — frequently asked questions

What does 1/7 scale mean on an anime figure?

That the figure is one-seventh of the character’s canonical height. For a typical adult character around 170–175 cm that works out to roughly 24–25 cm. Because it is a ratio, a 1/7 figure of a taller character will be taller.

Which is bigger, 1/7 or 1/8 scale?

1/7. Dividing by a smaller number leaves a larger figure, so 1/7 is about 24–25 cm for a typical adult character against about 21–22 cm at 1/8. 1/7 is usually slightly more expensive for the same character and manufacturer.

Why do two figures at the same scale have different heights?

Because the characters are different heights. Scale divides the character’s canonical height, so the same ratio produces different figures. Pose matters too — a crouching or seated figure is shorter than the scale implies, and an effect base makes it taller.

Why do prize figures not state a scale?

They are built to a size and price suited to Japanese arcade crane-game distribution rather than to a scale specification, usually 10–20 cm. The box gives a height instead. It is a different product category, not a lower-quality version of a scale figure.